![]() Instead, players can take those products and refine them into something more expensive. This is because just selling raw products isn't a very good way to make money. Refine Products Before Selling Them - As the player begins to progress further in the game things will start becoming more expensive, and they will quickly realize that those farms and plantations just aren't cutting it the way that they used to. Additionally, the player can also spend a little bit of extra money to turn the college into a research institute as well which will allow it to function in the same way as the library. It may be an expensive option up front, but once this has been completed the player won't have to hire better workers from other countries. This allows the player to educate their citizens and enable them to take positions doing more complicated jobs. This will cost a little bit of money at first, but it's worth it to get ahead.Įducate Citizens to Cut Down Costs - To make up for the costs of those scientists, players will want to then build a college as soon as they are able as well. ![]() Once this is done the player will also need some scientists to research things, so the player should just bite the bullet and hire some scientists from overseas. As soon as the player has enough money in the bank they should purchase a library ASAP. The library is how players are able to research new technology, buildings, or edicts and will also enable them to advance to different technological eras much like in the Civilization games. This will ensure that the country will quickly start earning money.Īcquire a Library and Scientists - Another big aspect of the game that players will want to invest in as soon as possible is a library and some scientists. ![]() Since players will start the game with about 10,000 dollars, they should take all of that money and invest it all in Plantations, Ranches, and Logging Camps. There are so many different ways to earn money, but in the early moments of the game, the best way to do so is to focus on agricultural methods. When Penultimo opens his mouth, you know you are going to laugh while you receive that important message, and this makes the interruption a lot more tolerable.Focus On Reliable Income First - Without a doubt, the most important thing that players will want to do while playing Tropico 5 is to ensure that they have a good amount of income entering their country as soon as they possibly can. Tropico 5 takes a strong stance against the lackluster and annoying guides that permeate many video games and interrupt the general ebb and flow of the campaign. A local tavern keeper also runs a public access radio show for some reason, and she spews hilarious and somewhat racist anecdotes about the people of Tropico needing siestas and rum instead of education and money.Īnd then there is Penultimo, El Presidente’s faithful adviser. The embodiment of British colonialism, the bespectacled and top-hat adorned Lord Oaksworth, is there to plunder as much of El Presidente’s goods and materials as possible in the name of a far-off king. It has a rough-riding United States president, who is fond of making wagers, drinking until the sun comes up, and taking every opportunity to undercut the Axis and Soviet powers. Natural disasters in the Total War and Civilization games are pretty pathetic, but I was surprised with how severe they are in Tropico 5.Ī lovable cast of stereotypical charactersĮvery character in Tropico 5 plays an archetypal role. I didn’t have the money to fix it all, so I had to get a little creative. My city was doing great until an earthquake destroyed four of my buildings and damaged six others. It breaks up the tedium of repetitive city construction with natural disasters that actually mean something. You can even do all three to maximize earning potential! Virtually all of the game’s 100-plus buildings offer this type of micromanagement. Want that plantation to increase its output for the glory of Tropico? Try hiring a manager, upgrading it with a researched technology, or throwing money at it via the budget system. El Presidente can bend buildings to his every whim. It has a million new building and customization options for players. The storyline is decent, but it’s the thousands of ways to get from point A to point B in each of Tropico 5’s four historical eras that will keep players interested. However, Tropico 5 does have something different to show. These interfaces have remained unchanged for the better part of two decades for a reason, and to change them now would cause an unnecessary shock to the game’s core fan base. The resource-gathering, building, research, trade and diplomacy screens are pretty much identical to those found in every other simulator. ![]() Tropico 5 sticks to the rules of city-building simulators. ![]()
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